Saturday, November 10, 2007

I still ain't reading no comments.

1) The Jet Moto series is alive in the same way a rock is. Twisted Metal has a future on that new console that ends with a 3.
2) An Animal Crossing MMO would not see release outside of Japan, NoA and NoE are obstinate in only wanting limited online functionality in the title. There is no Animal Crossing MMO, by the way.
3) F-Zero is coming to Wii and possibly, but probably not being developed by Monster Games (even though someone with a rather legimate email address said such).
4) A new Skies of Arcadia for the Wii seems to be a yes....this has very possibly been canceled
5) No Wave Race, Luigi's Mansion's 2, Excitebike (it's called Nitrobike) or 1080 for Wii. Punch-Out for Wii, if it has gone beyond the prototype that was made last year, is a remake of the original NES title.
6) KHIII is definitely coming to the Wii, they need the game's demographics (which lean a bit younger than your average SquareEnix fanboy) to purchase the title. They are Disney, who is co-publishing the title outside of Japan and owns the KH IP. Thus they dictate the decisions.
7) Sega does not want to bring back Shenmue. If I wanted to see the story conclude, I wouldn't be pushing for a game that probably is not going to happen, I'd be pushing for a graphic novel version (which is far more feasible than another extremely expensive game that would probably not break even).
8) Microsoft is not dropping Rare.
9) Heavy Rain an "adventure game" that features a number of things I've never seen before in a game and it has been in production for at least two years by now..
10) No Wario World sequel.
11) An epic space affair with affiliation to LucasArts is being worked on at BioWare. Pre-production and some early production of a third KOTOR was done internally at LucasArts, apparently the game still exists.
12) Nintendo is likely co-publishing Itadaki Street DS here stateside and the game is almost certainly to get a new name (and I have been told it was Nintendo's idea to release the game outside of Japan). If the game does well, Itadaki Street PSP may be released stateside. It's a Wonderful World is coming stateside next year as well.
13) Next year, I'm looking forward to Brutal Legend, Boom Blox, Alive, Hail to the Chimp, Alan Wake, Prince of Persia, fl0wer, The Outsider, Lego Batman, No More Heroes, Mushroom Men, Spore, as well as I few others I have forgotten.
14) Capcom character could happen in SSBB (I'd say Mega Man, who has his own Wii-exclusive coming next year), but a Square character seems highly unlikely.
15) Ghostbusters game is coming 20098, likely not being developed by ZootFly, and is coming to PS360 and possibly Wii.
16) Street Fighter IV is 2d/3d/cell-shaded on the PS360 and other things.
17) A new PSP is three or four years away
18) BG&E2 is coming is PS360 and possibly Wii.
19) Activision has a title that supports the Wii Zapper coming in the near future.
20) Factor 5 would like to develop for Wii, but and there are not yet any concrete plans for a title.
I think that covers all of the questions I've been asked too often.

Abstract.

Now I speak in riddles. Solutions come Sunday, Monday, or Tuesday.

I) Chinese mythology plus steampunk equals sequel from Albertan cubicles.
II) Man, this quest seems to be everlasting, now we are on this third station of play.
III) Deity straight from Timonium loves we.
IV) The one who drives at night, the one who drops explosives in deep valleys in between cliffs, and the defensive structure made from quartz are alive again for this new mode of transport.
V) Before a year hence, sowing knees shall to respond what we wear and the exes and ayes.

Also, go see No Country for Old Men, absolutely amazing film.

Wednesday, November 7, 2007

Disaster: Days of Ubisoft's Many Problems II

At Ubisoft, all about the editorials. Thing with them is, it is the same people in charge of everything, with power of life or death over any project, overseeing everything as 15 years ago when there was probably five projects going on worldwide. But now there is five times that, and its the same people, stretched thin, so they swoop down every couple of months to see the games and tell the designers to change everything over and over.

Martin Tremblay, former Chief Executive Officer of Ubisoft Montreal (and currently, President of Worldwide Studios at Sierra), did not leave Ubisoft on amicable terms; rather, he was fired or "asked to resign." Most say that he was doing an excellent job; however, Yannis Mallet, at the time a senior producer of the Prince of Persia franchise and it's for-a-time spin-off Assassin's Creed, could not stand Tremblay. Mallet, is [a pretentious and pompous kind and modest] French [man] (an entitlement for better treatment when working for Ubisoft) and his girlfriend at the time was the sister in the Guillemot family. Prior to this, Mallet managed to convince the brother of his girlfriend that he could not work under Tremblay and thus the Ubikings granted him the wish of his own studio in Montreal, which would have been independent from the existing Montreal studio and been directly under Ubisoft Paris. Everyone was told to keep their lips shut about the plan, but somehow word got out about the new studio and shortly after Tremblay resigned.

Also, in late 2005, Ubisoft thought they had a massive hit on their hands with King Kong. The geniuses at the editorial team absolutely loved the lack of HUD in that game and literally shouted "immersion." So they ordered then-unannounced AAA title to be a HUDless FPS. But when Mallet, he personally flew out to Paris to meet with editorial and convince them that they were out of their minds. Mallet was victorious in his campaign to make sure that the then-unannounced AAA title did not inherently suck and make people throw up.

Later in 2006, Ubisoft was the location of mass occurrences of freaking out because a little game called Assassin's Creed was lacking. The game was scheduled for released in March and all they had was a big city where you assassinate nine guys, there was no side quests, no mini games, absolutely nothing else except a complex control scheme that innovated virtual climbing and a ton of animations. Thus lead persons from the team working on a game that was seen to be doing quite well had to be brought in to "make a full game." They game would be delayed for eight months while improvements were done. Next week, for some reason, you will explore some dude's genetic memory using a machine like you never have before. This dude has a bunch of other ancestors that were assassins, expect to virtually experience them as well in a bunch of sequels trilogy.

Most of the design of Red Steel was the result of editorial orders. Editorial, literally, would not let the project out of their sight for a minute. At the end of production, editorial pat itself on the back at the thought that a team finally listened to them.

Tom Clancy has never set foot in Ubisoft's Montreal studio, despite the fact they've made seven or so games that bare his name. The extent the man has to do with the video games that bare his name is putting his name on them and receiving monies, he has no involvement at all in the creative process. In fact, Tom Clancy's name was nowhere to be found early on in the development of Splinter Cell Conviction. That game was delayed because Ubisoft is concerned it is too much like Assassin's Creed in the way it uses "dynamic crowds" and daylight stealth.

Ubiland is devoid of normal productions, rather they are described as trainwrecks and/or nightmares in some capacity.

Tuesday, November 6, 2007

Schrader

These hot scoops I have been emailed have only edited for capitalization and period placement and they do not have any credibility behind them, but they amused me.
1) A game, not Taxi Driver, based off a Martin Scorsese film is in development. It is based of a film from 1999s.
2) Bob Ross Incorporated is still looking for a development for Bob Ross: The Joy of Painting for the Wii, which has accumulated interest from major publishers such as Sony and Microsoft.
3) A game about ice cream is coming to Wii from Majesco Nintendo.
4) The top-selling game of 2002, Frogger Beyond, is getting a Wii sequel. Also, Columbia is making a game based off Mr. Driller that is written and directed by Academy Award-winner Paul Haggis.
5) I own a day spa in Ohio and I enjoy video games and your blog, I will give a complimentary day pass to my spa. It is critically-acclaimed.

End the Emergency in Pakistan

Pakistan is on the brink. Unpopular president General Musharraf has imposed martial law, sacked the Supreme Court and shut down the media and basic freedoms. Now he is abusing the threat of terrorism to throw thousands of democrats in prison.

Elections planned for January 2008 should not be postponed, but must be free and fair -- with opposition leaders freed, the constitution restored and the election independently overseen. The General depends on foreign military aid and international recognition. As world leaders decide whether to let Pakistan slide, our global outcry could make all the difference - add your name and spread the word today!


www.avaaz.org/en/emergency_pakistan/

This is our chance to actually fight terrorism in this War on Terror, so let's step up to the plate.

Monday, November 5, 2007

Ask Surfer Girl Volume IV

1) Are you single at this current moment?
No.
2) What is going on with City of Metronome?
Development has been put on hold because Tarsier was unable to generate publisher interest (while certain possibly nonexistent titles get inquiries). A shame considering this is still one of the best next-gen titles I've seen.
3) What do you think of Feist?
The Reminder was boring collection of sounds safe for coffeehouse background music. Previous records are fantastic though.
4) Why is Rush Limbaugh so popular?
People like listening to someone far less intelligent than them to be reminded of how intelligent they are.

Greatest game trailer ever.

In case you missed it.

Thank you, Mr. Olbermann.



You may have noticed the footage demonstrating waterboarding, it is taken from Current TV pod that could be found below.

Sunday, November 4, 2007

We are Time Zone.

1) Eden Games is currently working on a new Test Drive title for a release late next year/early 2009 on PCS360, the game will expand on the open-world gameplay and online features seen in last year's Test Drive Unlimited.
2) Afrika is a "nonviolent game" with "positive social themes." Something certain to appease those who have always wanted to spell doom to fictional poachers without violence.
3) Three Wario games are in development.
4) Itadaki Street DS will see a release in the states sometime next year.

UPDATE #1: I normally shy away from celebrity gossip, but I find this item about Armstrolsen (or Lanshley, whichever one prefers) to be genuinely disconcerting.